Scene Synthesis

[IJCV18] Configurable 3D Scene Synthesis and 2D Image Rendering with Per-Pixel Ground Truth using Stochastic Grammars

We propose a systematic learning-based approach to the generation of massive quantities of synthetic 3D scenes and arbitrary numbers of photorealistic 2D images thereof, with associated ground truth information, for the purposes of training, …

[CVPR18] Human-centric Indoor Scene Synthesis Using Stochastic Grammar

We present a human-centric method to sample and synthesize 3D room layouts and 2D images thereof, for the purpose of obtaining large-scale 2D/3D image data with the perfect per-pixel ground truth. An attributed spatial And-Or graph (S-AOG) is …